Resume
mike_rodriguez_resume_2014.docx | |
File Size: | 19 kb |
File Type: | docx |
Mike Rodriguez
Email: [email protected]
(951) 847-8517
Website: MikeRodriguez3D.weebly.com
Software Knowledge
Autodesk Maya, Autodesk 3ds max, Pixologic Zbrush, and Adobe After Photoshop
Skills
3D Modeling (Environment, Prop, and Character) UV Mapping, and Texture Mapping, Animation, Rigging
Traditional Art Skills
Freehand Illustration & Concept, Traditional Painting
Professional Work Experience
Evil Orchid Games 7/14 - 9/14
Character Artist Intern
· Character artist in a fighting game (Concept, Design, & Illustration)
· Designed concepts for full roster
· Added details to improve characters
Education and Training
The Art Institute of California – Inland Empire 08/10 – 12/14
Bachelor’s Degree - Game Art and Design
· 3.55 Gpa
Projects
WWE 2K14 (2K Sports/ Take-Two Interactive Platform Game) 06/13 – 07/13
Alternate/Reverse Cover Artist
· Created 25 cover entries for the WWE 2K14 contest (Using Photoshop)
· Winning entry is in all versions of WWE 2K14 (with a cover included)
· https://wwe.2k.com/index.php/news/single/the-wwe-2k14-cover-contest-winners...-revealed
Soul Shatterer (Prototype Game Class) 09/13 – 12/13
Character & Prop Artist
· Designed main hero and boss character (Model & Texture)
· Designed some environment props (Model & Texture)
· Imported into UDK
Terrorform (Advanced Prototype Game Class) 01/14 – 03/14
Character Artist
· Designed two boss characters (Model & Texture)
· Imported into UDK
*References Available Upon Request
All artwork copyright to Mike Rodriguez 2014.
Reproduction/Use of product is prohibited without the expressed written consent of Mike Rodriguez
Reproduction/Use of product is prohibited without the expressed written consent of Mike Rodriguez